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	<title>Comments for Ultimatehandbook</title>
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	<link>http://www.ultimatehandbook.com/blog</link>
	<description>the source for everything ultimate frisbee</description>
	<lastBuildDate>Thu, 02 Sep 2010 09:51:35 +0000</lastBuildDate>
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		<title>Comment on Strategy by Lisa</title>
		<link>http://www.ultimatehandbook.com/blog/strategy/comment-page-1/#comment-5565</link>
		<dc:creator>Lisa</dc:creator>
		<pubDate>Thu, 02 Sep 2010 09:51:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimatehandbook.com/wordpress/?page_id=6#comment-5565</guid>
		<description>Fantastic amimation! :)</description>
		<content:encoded><![CDATA[<p>Fantastic amimation! <img src='http://www.ultimatehandbook.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Call for contributors by nomad</title>
		<link>http://www.ultimatehandbook.com/blog/2010/07/29/call-for-contributors/comment-page-1/#comment-5563</link>
		<dc:creator>nomad</dc:creator>
		<pubDate>Thu, 02 Sep 2010 01:13:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimatehandbook.com/blog/?p=167#comment-5563</guid>
		<description>Great to see the site back!

The flash animations are among the best teaching tools for ulti anywhere.</description>
		<content:encoded><![CDATA[<p>Great to see the site back!</p>
<p>The flash animations are among the best teaching tools for ulti anywhere.</p>
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	<item>
		<title>Comment on Strategy by John</title>
		<link>http://www.ultimatehandbook.com/blog/strategy/comment-page-1/#comment-5526</link>
		<dc:creator>John</dc:creator>
		<pubDate>Wed, 18 Aug 2010 20:39:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimatehandbook.com/wordpress/?page_id=6#comment-5526</guid>
		<description>Please keep this website going. Ultimate content is much needed on the web!</description>
		<content:encoded><![CDATA[<p>Please keep this website going. Ultimate content is much needed on the web!</p>
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	</item>
	<item>
		<title>Comment on Zone Defence by E</title>
		<link>http://www.ultimatehandbook.com/blog/strategy/zone-defence/comment-page-1/#comment-5496</link>
		<dc:creator>E</dc:creator>
		<pubDate>Thu, 12 Aug 2010 15:33:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimatehandbook.com/wordpress/?page_id=20#comment-5496</guid>
		<description>Not related to the game but defence is spelt with a C and with an S. C is British and S is American. In Canada, we are allowed if you will, to use both.</description>
		<content:encoded><![CDATA[<p>Not related to the game but defence is spelt with a C and with an S. C is British and S is American. In Canada, we are allowed if you will, to use both.</p>
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		<title>Comment on German Offense &#8211; In the endzone by roman</title>
		<link>http://www.ultimatehandbook.com/blog/2009/07/05/german-offense-in-the-endzone/comment-page-1/#comment-5495</link>
		<dc:creator>roman</dc:creator>
		<pubDate>Wed, 11 Aug 2010 14:29:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimatehandbook.com/blog/?p=155#comment-5495</guid>
		<description>hey, i m german:-)! and i used t play the &quot;german&quot; O for some years in germany.

1. the offense creates a standartsituation, so the O controlls the game by very save passes, since time and number of passes is not limited.

2. it is best played in calm weather, no rain or to much wind.

3. youll have 4 handlers on a horizontel line. the middle nes should be save throughrs and the disc should be keeped between these two before the disc gets savely throun into the middle to nr 1, the outer ones should be good runners.

4. one player , good reciever in the middle of the field, and one reciever on each corner in he opposite endzone.

5. as above dircribed the system relies on the pass from the middle two handlers to the player in the middle (the 1). the player in the middle in acually not moving so much and the trick is to trough the pass into the space which the offence player can reach faster than the def. player. so th reciever starts only after the pass is &quot;up&quot;.

6. from this monent on the rest of the so far not moving team starts running.

- the farest player in the 4 handler crew runs all the way into the opposite endzone.
- the closest player (nr 2) in the opposite endzone starts running direkt toward the player with the dics, the former nr 1. 
- the farer player in the opposite endzone, runs to the other corner in the opposite endzone.

this way you have 3 options for the player with the dics to play/through.

7. if the player with the dics can t get rid via a save pass to the running players, he becomes one of the handerls. the whole team set up a &quot;setup&quot;:-) as discribes above around the player with the disc. no dumbpass needed.
nr2 becomes the new nr 1 in the middle and the two players in the opposite endzone stay there.
this &quot;setup&quot; gets everything back in order and control. it s crucical.

8. there is a way of defense again this barbaric system, try to defend the nr1 with 2 defenders via a poach from the outer four handlers.

have fun!</description>
		<content:encoded><![CDATA[<p>hey, i m german:-)! and i used t play the &#8220;german&#8221; O for some years in germany.</p>
<p>1. the offense creates a standartsituation, so the O controlls the game by very save passes, since time and number of passes is not limited.</p>
<p>2. it is best played in calm weather, no rain or to much wind.</p>
<p>3. youll have 4 handlers on a horizontel line. the middle nes should be save throughrs and the disc should be keeped between these two before the disc gets savely throun into the middle to nr 1, the outer ones should be good runners.</p>
<p>4. one player , good reciever in the middle of the field, and one reciever on each corner in he opposite endzone.</p>
<p>5. as above dircribed the system relies on the pass from the middle two handlers to the player in the middle (the 1). the player in the middle in acually not moving so much and the trick is to trough the pass into the space which the offence player can reach faster than the def. player. so th reciever starts only after the pass is &#8220;up&#8221;.</p>
<p>6. from this monent on the rest of the so far not moving team starts running.</p>
<p>- the farest player in the 4 handler crew runs all the way into the opposite endzone.<br />
- the closest player (nr 2) in the opposite endzone starts running direkt toward the player with the dics, the former nr 1.<br />
- the farer player in the opposite endzone, runs to the other corner in the opposite endzone.</p>
<p>this way you have 3 options for the player with the dics to play/through.</p>
<p>7. if the player with the dics can t get rid via a save pass to the running players, he becomes one of the handerls. the whole team set up a &#8220;setup&#8221;:-) as discribes above around the player with the disc. no dumbpass needed.<br />
nr2 becomes the new nr 1 in the middle and the two players in the opposite endzone stay there.<br />
this &#8220;setup&#8221; gets everything back in order and control. it s crucical.</p>
<p>8. there is a way of defense again this barbaric system, try to defend the nr1 with 2 defenders via a poach from the outer four handlers.</p>
<p>have fun!</p>
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		<title>Comment on The Hammer by Jed</title>
		<link>http://www.ultimatehandbook.com/blog/training/the-hammer/comment-page-1/#comment-5444</link>
		<dc:creator>Jed</dc:creator>
		<pubDate>Sat, 24 Jul 2010 18:59:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimatehandbook.com/wordpress/?page_id=25#comment-5444</guid>
		<description>This is a great step-by step to use in teaching others how to throw a hammer. I&#039;ll definitely be using this now.</description>
		<content:encoded><![CDATA[<p>This is a great step-by step to use in teaching others how to throw a hammer. I&#8217;ll definitely be using this now.</p>
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		<title>Comment on Warming up and Cooling down by Jed</title>
		<link>http://www.ultimatehandbook.com/blog/training/warming-up-and-cooling-down/comment-page-1/#comment-5443</link>
		<dc:creator>Jed</dc:creator>
		<pubDate>Sat, 24 Jul 2010 18:53:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimatehandbook.com/wordpress/?page_id=26#comment-5443</guid>
		<description>@AD&#039;A and soma: glad for the advise on dynamics as i&#039;ve only been doing only statics for the most of my stretches..</description>
		<content:encoded><![CDATA[<p>@AD&#8217;A and soma: glad for the advise on dynamics as i&#8217;ve only been doing only statics for the most of my stretches..</p>
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	<item>
		<title>Comment on Strategy by Aman</title>
		<link>http://www.ultimatehandbook.com/blog/strategy/comment-page-1/#comment-5438</link>
		<dc:creator>Aman</dc:creator>
		<pubDate>Mon, 19 Jul 2010 19:48:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimatehandbook.com/wordpress/?page_id=6#comment-5438</guid>
		<description>THESE ANIMATIONS ARE AMAZIN! who every is making these, please continue because your work is very appreciated</description>
		<content:encoded><![CDATA[<p>THESE ANIMATIONS ARE AMAZIN! who every is making these, please continue because your work is very appreciated</p>
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		<title>Comment on Catching by Lorenzo B</title>
		<link>http://www.ultimatehandbook.com/blog/basics/catching/comment-page-1/#comment-5427</link>
		<dc:creator>Lorenzo B</dc:creator>
		<pubDate>Fri, 09 Jul 2010 12:39:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimatehandbook.com/wordpress/?page_id=13#comment-5427</guid>
		<description>thank you.:) this helps so much.

how are you supposed to layout catch effectively?</description>
		<content:encoded><![CDATA[<p>thank you.:) this helps so much.</p>
<p>how are you supposed to layout catch effectively?</p>
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		<title>Comment on Zone Defence by Benjy</title>
		<link>http://www.ultimatehandbook.com/blog/strategy/zone-defence/comment-page-1/#comment-5419</link>
		<dc:creator>Benjy</dc:creator>
		<pubDate>Thu, 01 Jul 2010 21:24:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimatehandbook.com/wordpress/?page_id=20#comment-5419</guid>
		<description>Forcing middle contains the flow of the game and makes the deep game more difficult.

Also, defense is spelled with an &quot;S&quot; and not a &quot;C&quot;</description>
		<content:encoded><![CDATA[<p>Forcing middle contains the flow of the game and makes the deep game more difficult.</p>
<p>Also, defense is spelled with an &#8220;S&#8221; and not a &#8220;C&#8221;</p>
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