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	<title>Comments on: Basics</title>
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	<description>the source for everything ultimate frisbee</description>
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		<title>By: Babipsylon</title>
		<link>http://www.ultimatehandbook.com/blog/basics/comment-page-1/#comment-6140</link>
		<dc:creator>Babipsylon</dc:creator>
		<pubDate>Sun, 22 Jan 2012 22:53:00 +0000</pubDate>
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		<description>In the example of stackmotion, why is the defence marking the offence players without the disk suddenly changing sides in the last phase of the example? It&#039;s like they are losing their force... .</description>
		<content:encoded><![CDATA[<p>In the example of stackmotion, why is the defence marking the offence players without the disk suddenly changing sides in the last phase of the example? It&#8217;s like they are losing their force&#8230; .</p>
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		<title>By: ernesto valencia</title>
		<link>http://www.ultimatehandbook.com/blog/basics/comment-page-1/#comment-6111</link>
		<dc:creator>ernesto valencia</dc:creator>
		<pubDate>Thu, 31 Mar 2011 19:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimatehandbook.com/wordpress/?page_id=3#comment-6111</guid>
		<description>soy estudiante de lic en educacion fisica de la universidad sede palmira deseo realizar un trbajo de grado en plan anual de entrenamiento basado en un macrociclode 2 mesociclos en el ultimate deseo obtener informecion sobre el juego</description>
		<content:encoded><![CDATA[<p>soy estudiante de lic en educacion fisica de la universidad sede palmira deseo realizar un trbajo de grado en plan anual de entrenamiento basado en un macrociclode 2 mesociclos en el ultimate deseo obtener informecion sobre el juego</p>
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		<title>By: Bear Killer</title>
		<link>http://www.ultimatehandbook.com/blog/basics/comment-page-1/#comment-3104</link>
		<dc:creator>Bear Killer</dc:creator>
		<pubDate>Tue, 21 Jul 2009 02:27:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimatehandbook.com/wordpress/?page_id=3#comment-3104</guid>
		<description>M, poaching clogs things up good, of course, but probably the main issue is that you haven&#039;t been timing your cuts well. This is a nigh-universal problem when you&#039;re just starting out. Asking yourself these questions could help:

1)What sort of cut should I be making? (Deep or in, force-side or break-side, etc.)
2)Who should I make the cut for? (You might focus on just cutting for one handler whose tendencies you know.)
3)When should I start the cut? (Longer developing cuts need to start sooner.)

An example: One point at last year&#039;s sectionals I&#039;m the designated deep cutter. My goal was to get open for a huck. We&#039;re running vert stack and the opponent is forcing forehand. Right away I decided that I was going to focus on getting open for a flick-huck from the forehand side handler. I knew he had a good flick and was willing to chuck it. All I had to do then was determine when to cut. After a couple fakes and couple handler re-sets, the middle handler got the disc and looked off to my guy--as soon as that happened I ran a couple hard steps in (suckering my defender) then turned and sprinted for the end zone. I already had 20 feet of separation from my defender when my handler got the disc and put it up. 

That&#039;s the key: as soon as that handler looks up from making the catch, you should be open.</description>
		<content:encoded><![CDATA[<p>M, poaching clogs things up good, of course, but probably the main issue is that you haven&#8217;t been timing your cuts well. This is a nigh-universal problem when you&#8217;re just starting out. Asking yourself these questions could help:</p>
<p>1)What sort of cut should I be making? (Deep or in, force-side or break-side, etc.)<br />
2)Who should I make the cut for? (You might focus on just cutting for one handler whose tendencies you know.)<br />
3)When should I start the cut? (Longer developing cuts need to start sooner.)</p>
<p>An example: One point at last year&#8217;s sectionals I&#8217;m the designated deep cutter. My goal was to get open for a huck. We&#8217;re running vert stack and the opponent is forcing forehand. Right away I decided that I was going to focus on getting open for a flick-huck from the forehand side handler. I knew he had a good flick and was willing to chuck it. All I had to do then was determine when to cut. After a couple fakes and couple handler re-sets, the middle handler got the disc and looked off to my guy&#8211;as soon as that happened I ran a couple hard steps in (suckering my defender) then turned and sprinted for the end zone. I already had 20 feet of separation from my defender when my handler got the disc and put it up. </p>
<p>That&#8217;s the key: as soon as that handler looks up from making the catch, you should be open.</p>
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		<title>By: M</title>
		<link>http://www.ultimatehandbook.com/blog/basics/comment-page-1/#comment-3095</link>
		<dc:creator>M</dc:creator>
		<pubDate>Mon, 20 Jul 2009 09:04:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimatehandbook.com/wordpress/?page_id=3#comment-3095</guid>
		<description>Hey just a quick question. I have been going to a couple of pickup games a week now, and whenever i try to cut it seems someone has either just kinda cut infront of me or the handlers have swung the disc. Although there was alot of poaching during these games i am still curious whether or not my cuts are wrong or just off because of the poaching.</description>
		<content:encoded><![CDATA[<p>Hey just a quick question. I have been going to a couple of pickup games a week now, and whenever i try to cut it seems someone has either just kinda cut infront of me or the handlers have swung the disc. Although there was alot of poaching during these games i am still curious whether or not my cuts are wrong or just off because of the poaching.</p>
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		<title>By: Steph</title>
		<link>http://www.ultimatehandbook.com/blog/basics/comment-page-1/#comment-3045</link>
		<dc:creator>Steph</dc:creator>
		<pubDate>Wed, 15 Jul 2009 18:36:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimatehandbook.com/wordpress/?page_id=3#comment-3045</guid>
		<description>You have videos for zone D, but nothing that I can find  for zone O, which is what I was looking for (to send to my team). Am I missing it, or do you not have anything?</description>
		<content:encoded><![CDATA[<p>You have videos for zone D, but nothing that I can find  for zone O, which is what I was looking for (to send to my team). Am I missing it, or do you not have anything?</p>
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		<title>By: andreliem</title>
		<link>http://www.ultimatehandbook.com/blog/basics/comment-page-1/#comment-2529</link>
		<dc:creator>andreliem</dc:creator>
		<pubDate>Tue, 14 Apr 2009 20:13:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimatehandbook.com/wordpress/?page_id=3#comment-2529</guid>
		<description>I can see why there would be confusion with footblocks. 

Assuming your league doesn&#039;t allow footblocks, it would be a violation to hit the disc with your foot right after release from the opposing player.  

On the other hand, I can&#039;t see a reason why it would be a violation if it happened after release when the disc was in mid flight.  

On paper though, it would be very hard to define what is a &quot;just released&quot; disc.

Since the rules about footblocks changes with leagues it&#039;s likely something that should be treated by each league individually.  As a general rule though, if your league doesn&#039;t allow it, don&#039;t use your foot if you&#039;re still marking your player.</description>
		<content:encoded><![CDATA[<p>I can see why there would be confusion with footblocks. </p>
<p>Assuming your league doesn&#8217;t allow footblocks, it would be a violation to hit the disc with your foot right after release from the opposing player.  </p>
<p>On the other hand, I can&#8217;t see a reason why it would be a violation if it happened after release when the disc was in mid flight.  </p>
<p>On paper though, it would be very hard to define what is a &#8220;just released&#8221; disc.</p>
<p>Since the rules about footblocks changes with leagues it&#8217;s likely something that should be treated by each league individually.  As a general rule though, if your league doesn&#8217;t allow it, don&#8217;t use your foot if you&#8217;re still marking your player.</p>
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		<title>By: wes</title>
		<link>http://www.ultimatehandbook.com/blog/basics/comment-page-1/#comment-2527</link>
		<dc:creator>wes</dc:creator>
		<pubDate>Tue, 14 Apr 2009 19:53:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimatehandbook.com/wordpress/?page_id=3#comment-2527</guid>
		<description>I have a rules question.  If the disc is knocked down by a player&#039;s foot, say, right after it&#039;s thrown, is that still a legal knockdown, or does the throwing team retain possession?</description>
		<content:encoded><![CDATA[<p>I have a rules question.  If the disc is knocked down by a player&#8217;s foot, say, right after it&#8217;s thrown, is that still a legal knockdown, or does the throwing team retain possession?</p>
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	<item>
		<title>By: andreliem</title>
		<link>http://www.ultimatehandbook.com/blog/basics/comment-page-1/#comment-2357</link>
		<dc:creator>andreliem</dc:creator>
		<pubDate>Thu, 26 Mar 2009 23:19:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimatehandbook.com/wordpress/?page_id=3#comment-2357</guid>
		<description>That&#039;s true Mike, in most cases you would have at least 2 handlers back.  

The main reason behind this setup is to illustrate positioning in the stack without covering placement of handlers.  

Although, in a lot of plays like the flood play it is very common to isolate the handler at first.  A second one can fill in later.</description>
		<content:encoded><![CDATA[<p>That&#8217;s true Mike, in most cases you would have at least 2 handlers back.  </p>
<p>The main reason behind this setup is to illustrate positioning in the stack without covering placement of handlers.  </p>
<p>Although, in a lot of plays like the flood play it is very common to isolate the handler at first.  A second one can fill in later.</p>
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		<title>By: mike</title>
		<link>http://www.ultimatehandbook.com/blog/basics/comment-page-1/#comment-2349</link>
		<dc:creator>mike</dc:creator>
		<pubDate>Thu, 26 Mar 2009 15:36:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimatehandbook.com/wordpress/?page_id=3#comment-2349</guid>
		<description>This isn&#039;t a very accurate set up offense for any good ultimate team. First, you definitely need more than one handler which is shown here. In a vertical stack like this one there are usually three handlers.</description>
		<content:encoded><![CDATA[<p>This isn&#8217;t a very accurate set up offense for any good ultimate team. First, you definitely need more than one handler which is shown here. In a vertical stack like this one there are usually three handlers.</p>
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		<title>By: adrian</title>
		<link>http://www.ultimatehandbook.com/blog/basics/comment-page-1/#comment-1622</link>
		<dc:creator>adrian</dc:creator>
		<pubDate>Fri, 23 Jan 2009 06:11:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimatehandbook.com/wordpress/?page_id=3#comment-1622</guid>
		<description>Hi Kristian,

A standard ultimate disc is the 175g Ultra-Star issued by Discraft (http://www.discraft.com/ultprod.html).

There have been others emerging over the years such as the Dare Devil (http://www.daredevildiscs.com), but by most accounts the Discraft 175g is still the preferred disc.</description>
		<content:encoded><![CDATA[<p>Hi Kristian,</p>
<p>A standard ultimate disc is the 175g Ultra-Star issued by Discraft (<a href="http://www.discraft.com/ultprod.html" rel="nofollow">http://www.discraft.com/ultprod.html</a>).</p>
<p>There have been others emerging over the years such as the Dare Devil (<a href="http://www.daredevildiscs.com" rel="nofollow">http://www.daredevildiscs.com</a>), but by most accounts the Discraft 175g is still the preferred disc.</p>
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