Other

You are “clogging” when you are in the way of your teammates who are trying to cut. This usually happens if you cut, don’t get thrown to, and then don’t clear out. No one else can cut in if you dance around in front of the thrower. Don’t be selfish, clear out.

A pick happens when someone on defence is running after their mark and someone (from either team) gets in the way. If this makes the defender have to slow down or change direction, it will be easy for the person on offence to get open. Getting open because of a pick is an unfair advantage. If it was allowed then people would always be trying to get in each other’s way.

When a pick happens, the defender who was picked yells “Pick!” loudly. This isn’t because they’re mad but because they want everybody to freeze. The play stops and everyone stands still while the offensive player goes back to where she was when the pick occurred. Then the game starts up again.

A Pick (Flash Illustration)
The animation below demonstrates a blantant pick, notice how the cutter goes right through the stack, making it impossible for his defender to stay with him. In addition, this animation demonstrates that if the disc is thrown during pick calls, the play is still “live”. In this case, the defense continues playing the disc which causes a turnover and a point.

KeyPoints:

  1. A defender must be within “reasonable” distance from their check (3 meters) to call a pick.
  2. Always play the disc when a pick is called, this applies to all situations, not just picks.
  3. A “tight” stack will make it harder to cut without picking your defender, so spread out the stack on offence.

If the disc has been thrown but not yet caught when the pick occurs, the play continues until the disc is either caught, intercepted, or hits the ground. If you hear “pick” but the disc is in the air, do not freeze; go and get that disc!

Some contact is unavoidable. If you get bumped and it doesn’t make a significant difference to the game, just keep playing. If the bump made you fall over or drop the disc, then say “foul” loudly. This will stop the game and then the teams can figure out what to do about the foul. Usually people will try to guestimate what would have happened if the foul had not occurred. Then the game will start again from this guestimated scenario.

  1. 11 Responses to “Other”

  2. Keypoint 1. on Foul: A Pick states, “A defender must be within “reasonable” distance from their check (10 yards) to call a pick”.

    This is not true. A defender must be within 3 meters of the offensive player they are guarding in order to call a pick. 11th edition rules – XVI. I. 1.

    By Nick Turco on May 20, 2008

  3. Thanks Nick. I just updated the content, I’m sure there are many other areas requiring updates… wouldn’t mind more corrections.

    By andreliem on May 20, 2008

  4. Hey man,
    Just wanted to let you know there’s no “pick” flash on the page. Or if there is, I can’t click it. Take care man; thanks very much for the website. Holla.

    By Nick D. on May 22, 2008

  5. Fixed it!

    By andreliem on May 22, 2008

  6. The WFDFs rule state in 17.4

    A player needs to be within 5 metres to call a pick.
    Also the offence does not go back, but that the defender catches up following the call.

    http://wfdf.org/rules/2007_WFDF_Ultimate_Rules.pdf

    By Jim on May 30, 2008

  7. Longtime fan of this site, with a request: could you add a section on, well, the rules. I know there’s Ultimate in ten rules, etc, and I know there’s the actual rulebook, but I think there’s room for a middle ground (ie, key points about pulls, etc). At the least, a link to the latest rulebook would be a good thing.

    By Jonathan on Oct 12, 2008

  8. I agree with Jonathan’s comment about the rules. I’m a new player and the stuff on here has helped me a lot and stuff, but it would really help me, especially since I don’t know all the rules yet.

    By Rebecca on Apr 25, 2009

  9. What does this mean?
    # Always play the disc when a pick is called, this applies to all situations, not just picks.

    What does “play the disc” mean? Is this to be understood in the same sense as “play the ball, not the player”?

    How can you play anything if you’re freezing?

    By Perplexed on Jun 14, 2009

  10. I’ll third the comments about the rules. I’ve read through parts of the rule book, and some of it is hard to understand. Maybe a more in depth explanation of the fundamental rules that everyone should know to improve their game? thanks in advance

    By Charlie on Jun 16, 2009

  11. @ Perplexed…

    “Play the disc” means that if a pick is called and the disc goes up, you can’t just assume that play is dead. In the latest edition of the rules, if the pick is called away from the play that disc is live.

    An example: Let’s say that a pick is called at the front of the stack, maybe 10 yards downfield, as a handler is hucking it deep. An offensive player catches the disc 60 yards downfield, in the end zone. Does the score count? Yes, absolutely. The defender who got picked was nowhere near that play, and it wasn’t his man catching the disc.

    A good general rule as a defender is this: if a foul is called, you still need to play defense until the disc stops.

    By Bear Killer on Jun 17, 2009

  12. Is the same meaning a “poach” than a “pick”?

    By El Locohit on Jan 13, 2011

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