Goaltimate
- How to Play
Goaltimate
is played on a grass field measuring 30 yards deep and 40 yards wide. At
one end of the field is the "clear line" and at the other is the "end zone".
The end zone forms an arc, which measures 24 feet by 24 feet. The passage
into the end zone is through an arching goal vaulting 11 feet into the air.
The Perimeter Lines encase the playing field and can vary upon size of playing
area available (60 yard diameter). Outside the Perimeter Line is considered
Out-of-Bounds and results in a turnover.
Cones made of a brightly colored, flexible material mark the Clear Line,
End Zone and Perimeter Lines.
The Substitution Box is set up for the 2 substitute players to conveniently
sub in, without interfering with play. Both teams substitute from the same
box. A substitute player must touch hands with a player wishing to leave
the field of play before participating in the action. A player can sub at
any time during play. The tag can take place outside of the Substitution
Box, however, it can not interfere with play. An exiting player must initiate
his return to the game through the Substitution Box.
All lines are marked with a non-caustic material and are between two to
four inches wide.
Goaltimate has six players per team. Four are
in play, with two remaining in the Substitution Box. The game starts from
behind the Clear Line when a Defensive player taps the disc held by an Offensive
player. This is called a "Check disc". The Offensive player establishes
a pivot foot, similar to Basketball, then throws the disc to a teammate
within the field of play.
Possession is maintained as long as the throws
are completed. The Defense is trying to intercept the disc or knock the
disc down for an incomplete pass and a turnover. Another turnover occurs
when the Offense fails to throw the disc within 5-seconds, known as "Stalling".
Stalling happens after the Defensive player counts aloud to five.
The disc can never be thrown through the
backside of the Goal or it is a turnover. The disc must go through the front
of the Goal and can not touch the Goal Post itself in order for a Score
to be caught. The Receiver can jump and catch the disc in the air or reach
outside the Goal for the disc. As long as their first contact is the End
Zone, it is a Score.
Each Goal counts for 1 point, with 2 points being awarded for Goals thrown
from behind the Clear Line. After a score, the offense maintains possession
and must work the disc back to the Clear Line in order to advance for another
score. Games are played to 5 points and are part of a "Best-of-5" game series.
Goaltimate is a non-contact sport that requires a combination of agility,
speed and quickness to play.
The integrity of the game relies upon a spirit
of sportsmanship, which places the responsibility for fair play on the player.
Highly competitive play is encouraged, but never at the expense of the bond
of mutual respect between players, adherence to the agreed upon rules of
the game, or the basic joy of play. Protection of these vital elements serves
to eliminate adverse conduct; from the Goaltimate field. Such actions as
taunting of opposing players, dangerous aggression, Intentional Fouling,
or other "win-at-all-costs" behavior are contrary to the integrity of the
game and must be avoided by all players.
References
www.goaltimate.com