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Learning to Throw Forehand
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Learning to Throw Forehand


There are two main factors to consider when throwing a disc; forward momentum and centrifugal force (spin). In other words, a well-thrown disc will have both sufficient wrist "snap" AND force behind it. Wrist snap is often overlooked by novices, but is essential to throwing the disc successfully.

Two additional important considerations are the angle to the ground at which the disc is released, and the point in the throw at which the disc is released. If this all sounds confusing, don't worry too much. With disc in hand, your physical instincts will kick in and grasp the mechanics fairly quickly.


The Forehand (a.k.a. Flick)

...The Basic Grip

This grip is in principle very similar to the corresponding backhand grip. The middle finger of the throwing hand is inside the rim and the index finger is extended towards the center of the disc for support.

The advantage of this method is control. The disadvantage is a corresponding loss of power, because the spreading of the fingers makes it impossible to cock the wrist back as far just before release.

...The Power Grip

There are a couple of different versions of this grip. The first has the index finger next to the middle finger and hard up against the rim.

This grip increases power since the wrist can now be cocked back further and more snap imparted no the disc. As expected, there is a loss of control as there is no finger to support the disc. The disc has a tendency to wobble up and down, and this can reduce distance if the disc and the wrist are not at the same angle at release.

The second is a slight improvement (not pictured), where the index and middle fingers are slightly curled, and the disc can balance on these two fingers prior to the throw. This grip is more like the hybrid grip below in the way it provides support. It also makes it easier to throw the high forehand.

Like the backhand, the thumb should be used to grip the disc tightly. This will give better spin and more control in the wind, since the disc has less tendency to wobble during the wind-up and throw.


...The Hybrid Grip

This grip is analogous to the hybrid backhand grip, although it does seem to be more popular and widely used. Instead of the index finger and middle fingers being parallel, the index finger is slightly bent.

This is exaggerated a little in the diagram. The pad of the index finger is pressed firmly on the rim, as is the pad of the middle finger. The bend in the index finger can then be used to support the disc, while the wrist can still be cocked well back for a power throw. The disc can be held out flat and ready to throw, which makes it a good grip for throwing the high forehand.

...Other Grips

The following grip is an interesting way of helping improve forehand throws in weaker players. Instead of the pads of the fingers being against the rim, the side of the middle finger is against the rim.

This grip promotes a palm-up follow through, and helps stop people from turning their forehands over on release. The down side of this grip is that the snap puts lateral pressure on the finger joints, and persistent hard throws using this grip can damage the joints. It is therefore only recommended as a teaching aid, and not for use by experienced players. [1]

...The Forehand Throw - Beginner

Your stance here will be quite different from the backhanded throw.



If you're right handed, stand with your left shoulder forward, your torso turned slightly towards your target. Left handers stand with their right shoulder forward, torso turned slightly towards the target.

Keep your feet shoulder width apart and your arm behind your rear leg. Flex your knees again, so that your body's not rigid.

Bring your arm backwards, so that the disc is next to your rear leg and you feel your weight shift slightly back. Your forearm should not be parallel to the ground, but dropped a bit, so that the disc is at about a 45 degree angle.

In this throw, most of your force will actually come from the wrist snap and weight transfer, as your arm will move only a short distance.

Bring your arm forward with considerable force. Your elbow will be the pivot point, and your hand will actually stop with a jerk before it reaches your front leg.

The importance of the release point and wrist snap are magnified with this throw.

As your arm only travels a short distance, the possible release points are much closer together. Even a slight variance will greatly affect the flight direction.

A good starting point is to release the disc just after your wrist crosses your rear leg. The disc angle must be fairly steep when released.

Snap your wrist quite firmly as you release. This throw will not be successful unless the disc has good spin. After the disc leaves your hand, your first two fingers should remain firmly extended. Following through is not necessary or desirable in this instance.

...Common Problems with the Forehand Throw

The single most common fault is that the disc will turn over hitting the ground. This fault is caused by one or more of the following:

The angle of release is wrong

The disc wobbles too much

Turning the wrist over during the release

Not enough spin, especially with unstable discs or into the wind

Using a circular swing rather than ``straight'' at the target

Not enough distance

...Solutions

The angle of release is wrong

Usually the edge furthest away from the thrower is too high. If a beginner thinks he's releasing it level it generally has the outer tip up.

Lifting a leg and throwing under it. As well as forcing the release to be lower this also tends to keep far edge lower. It can also help get more flick into the throw. This not only works 75% of the time but also gets beginners psyched as hell; not only did they learn a new throw, but, in their mind, they learned a "trick" throw as well.

Stand closer and downwind so that you don't have to throw it harder.

The disc wobbles too much

Keeping the disc flat during the swing. Avoid wind-ups where the disc is not in the horizontal plane.

Pull the disc rather than push it onto its flight path. Pulling the disc keeps the flight plate of the disc trailing behind the axis of the motion.

Turning the wrist over during the release

Practice a palm facing up follow through. (Not a recommended technique for advanced throwers because it puts too much sideways force on the finger joints )

The disc does not spin enough

Using a motion similar to flicking a towel

Start with the disc cocked (or ``wound up'') as back as it can go. Check your grip.

Using more wrist rather than arm

Focus on the ``catapult'' feeling that one gets in the middle finger

Pulling the disc forward with the fingers on the inside rim

Using a circular swing rather than ``straight'' at the target

Lead the throw with the elbow

Follow through by pointing throwing hand at the target

Not enough distance

Don't worry about it if you’re a beginner. Just more practice is required to get those finger muscles strengthened and the flick automatic. Most beginners try to throw the disc rather than flick it. Thus, if they concentrate on proper release angle (arm and disk) and imparting spin on the disc, a flick of the wrist, they tend to get the basics down quickly. Once the basics are there, the distance will

Not enough accuracy

Check that the grip is not finger tips only and the swing is not circular, but in line to the target.

Can't remember all of the tips at once.

Return to basics. Remind yourself what it was like to learn, try throwing opposite handed for a while. [2]

The Forehand Throw - Advanced

Remember the pivot foot! First you step out so that your right foot is in front and to the right of your left foot (i.e. the line made by your feet is at a 45 degree angle to the direction you want the disc to go). Now put ALL your weight on your right foot... The only reason your left foot is still on the ground is because it's your pivot foot... it's good if only the big toe on your left foot is touching the ground.

One mistake that people make is keeping their elbow pinned into their waist and flinging the disc forward. This is BAD. You want to start with your elbow near shoulder height and the disc into your body.

Differences:

Notice at the top the elbow is pinched in, while at the bottom the elbow is out away from the body.

At the top, she is leaning back, while at the bottom her weight is far forward and to the side.

At the bottom, her follow-through is far below the release point. This causes the back of the disc to drop down slightly, which allows you to throw with more touch. Note that you can actually see a tiny bit of the underside of the disc... This affects the flight by slowing it down as it travels and causes it to hang. This is good because you can throw the disc to a part of the field and have it almost stop completely. It will then just hang there for a second or two for someone to run on to.

One thing she's doing wrong in both pictures is that her arm never fully extends. When you snap down with your elbow, it whips your hand around, so that with very little effort you can generate a tremendous amount of speed (like snapping a towel). But you can only take advantage of this by fully extending your arm at the exact moment you flick the disc off your middle finger. Note also that follow-through should be palm-up and down and across your body.

So when you're trying to practice this, these are the main points to remember.

Righties pivot on their left foot.

Don't step too far out, as you need to get your entire weight over your one leg.

Lean far forward and to the side.

Start with your elbow about shoulder height and disc into the body.

The snap starts with your elbow shooting down, whipping your hand around.

Your arm should be FULLY extended at the exact moment of release.

Follow through DOWN, with your palm facing up.

You should hold the disc so that your wrist is never bent... i.e., so that the back of your hand is in the same plane as the back of your forearm.[2]

References

[1] Frisbee Australia
http://www.afda.com/skills/grips.htm

[2] Compiled by Maurice Cinquini with input from: bo186@cleveland.Freenet.Edu (Retsu Takahashi) markh@sag4.ssl.berkeley.edu (Mark Hurwitz) lind@ils.nwu.edu (Jeff Lind) | jims@bnr.ca (Jim Spallin) mwaa+@andrew.cmu.edu (Matthew S. Weiss) trills@matai.vuw.ac.nz (Judi Lapsley) pastore@humu.NOSC.Mil (Thomas J. Pastore) ferguson@cs.rochester.edu (George Ferguson) 70540.1522@compuserve.com (Eric Simon) fau@po.CWRU.Edu (Francis A. Uy) donc@ISI.EDU http://www.cs.uiowa.edu/~willemsn/ultimate/teaching_forehand